Sony announce “Project Morpheus” for PS4 | Gamerillaz

Sony announce “Project Morpheus” for PS4

Sony announce “Project Morpheus” for PS4
 

Rumours have been circulating of late that Sony have a new gadget in the works, a Virtual Reality device to be precise. Well they’ve only just gone and confirmed it by announcing Project Morpheus at GDC! There’s been much talk of how the future of gaming may lie with Virtual Reality since the Oculus Rift was kick-started back in 2012. With confirmation that Sony are working on a VR device for PlayStation 4, just four months after the record-breaking console launched, it would certainly seem as though this future is fast becoming a reality.

So what do we know about Morpheus? For a start it features a visor style head-mounted display and works in tandem with the PlayStation Eye to track the head orientation and movement of the gamer. Analog sticks may become a thing of the past as you simply look around to… look around. Finally I shall win the argument of how the inverted Y-Axis is king as I push my human head forward to look down and tilt it backwards to look up. Vindication!

One of my personal barriers of entry to devices like the Kinect, and to a lesser extent the Move and Wii, is the amount of real estate required to get the most out of the motion-gaming tech. As someone who rents a modest city centre dwelling I can’t just be jumping around the place, swinging and kicking my arms and legs like some kind of teenage mutant turtle. Not without doing some serious damage to the people around me or, God forbid, my HD tele! The potential of access to a limitless, immersive and engaging world without having to put an extension onto the house is really enticing.

What’s more Morpheus adopts 3D audio technology to create stereoscopic surround sound that changes in response to the movement of your head. There is also mention of compatibility with the PlayStation Move which means there may finally be a reason to get one! For you spec-heads out there, here’s some of the details of Sony’s new toy:

Component Processor unit, head-mounted unit
Display Method LCD
Panel Size 5 inches
Panel Resolution 1920×RGB×1080  (960×RGB×1080 per eye)
Field of View 90 degrees
Sensors Accelerometer, Gyroscope
Connection interface HDMI + USB
Function 3D audio, Social Screen

Gamers lucky enough to be attending GDC 2014 can try out the new technology for themselves on a range of titles including, interestingly enough, Square Enix’ latest release, “Thief”. I would be very curious to learn how it differs in feel from the standard version and how much tweaking or changes needed to be made to the game in order to get it running (and playable) on a VR device. Sadly it seems my invite to GDC got lost in the mail. I’m sure Sony will see fit to remedy this by rushing a fully functional Morpheus dev kit to my door. For now I can only dream of what Virtual Reality looks like. It probably looks something like this…

Woah…

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